Factsheet

Developer:
Waynetron
Based in Sydney, Australia

Release date:
11 Nov, 2016

Platforms:
PC / Mac / Linux
Steam
Itch.io

Website:
waynetron.com/#birdsketball

Regular Price:

USD$4.99
EUR€4.99
CAD$5.49
GBP£3.99

Description

Birdsketball is a local multiplayer game about birds playing basketball. At the heart of the game are simple controls that require finesse and practice to master. The birds fly and bounce around like tiny dog-fighting planes.

History

The goal with Birdsketball was to make a simple multiplayer game that could be brought out at a party and played by anyone. But with enough depth that it could be played competitively. I started in 2015 prototyping a different local multiplayer game each month. Then taking it to the Sydney game developer meetup Beer and Pixels, to see how players would respond. Birdsketball was the 4th prototype and the first to really capture peoples attention. So I decided to continue development. Each month bringing an updated version of the game and observing how new and old players played the game. A year later and the game is now much more fully featured, but still retains the same core game feel as the original prototype.

Features

  • Easy to pick up, hard to master
  • In-game collaborative level editor
  • Campaign mode: can be played solo or with a friend
  • Totally radical 90s visuals. Don a headbad, wear your favourite hammer pants. This helps you player better.

Videos

Trailer YouTube

Collaborative level editor YouTube


Images

download all screenshots & photos as .zip (4MB)
Birdsketball birds flapping.gif
Birdsketball campaign training.png
Birdsketball disc walk.gif
Birdsketball discs preview.gif
Birdsketball gameplay screenshot.png
Birdsketball gameplay.gif
Birdsketball logo banner.gif
Birdsketball menu.gif
Birdsketball pong level.gif
Birdsketball team select.gif

download logo files as .zip (156KB)
logo

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About Waynetron

Boilerplate
I make games that can be played with minimal instruction and hand-holding. I'm actually a designer by trade. And I've found keeping the visuals of my games simple and concentrating on the programming makes for a nice diversion from my day job.

More information
More information on Waynetron, our logo & relevant media are available here.


Birdsketball Credits

Wayne Petzler
Design and development

Bryce Halliday
Music

Jared Jekyll
Beatboxing


presskit() by Rami Ismail (Vlambeer) - also thanks to these fine folks