Based in Sydney, Australia
11 Nov, 2016
Birdsketball is a local multiplayer game about birds playing basketball. At the heart of the game are simple controls that require finesse and practice to master. The birds fly and bounce around like tiny dog-fighting planes.
The goal with Birdsketball was to make a simple multiplayer game that could be brought out at a party and played by anyone. But with enough depth that it could be played competitively. I started in 2015 prototyping a different local multiplayer game each month. Then taking it to the Sydney game developer meetup Beer and Pixels, to see how players would respond. Birdsketball was the 4th prototype and the first to really capture peoples attention. So I decided to continue development. Each month bringing an updated version of the game and observing how new and old players played the game. A year later and the game is now much more fully featured, but still retains the same core game feel as the original prototype.
- Easy to pick up, hard to master
- In-game collaborative level editor
- Campaign mode: can be played solo or with a friend
- Totally radical 90s visuals. Don a headbad, wear your favourite hammer pants. This helps you player better.
Collaborative level editor YouTube
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I make games that can be played with minimal instruction and hand-holding. I'm actually a designer by trade. And I've found keeping the visuals of my games simple and concentrating on the programming makes for a nice diversion from my day job.
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Design and development